LoL Patch 14.3 – Details, release date, and more

With the LoL Patch 14.2 on the live servers, it’s time to take a look at what Riot is planning to tweak in Patch 14.3.

LoL Patch 14.3 - Details, release date, and more

Image Credit: Riot Games

LoL Patch 14.3 – Smolder and more changes

After two patches of updates, we’re starting to see the effects of the new season changes come to fruition. There are still a few outliers but Riot has been looking to quickly fix some of the overpowered combinations in the game.

Despite a load of tweaks to the game, there hasn’t been anything too game-breaking, which works in players’ favor. Especially now that the latest champion, Smolder, will be coming to the game. The newest LoL character will hit the live servers on January 31, so he will take the spotlight for a while.

Based on the PBE datamine, there are already a couple of changes in the work for the upcoming Patch 14.3. Below you can find the exact numbers and adjustments.

Patch 14.3 Release Date

According to the official patch schedule, Patch 14.3 will be released on Wednesday, Feb. 7. This will be the third patch out of the 24 updates planned for the year.

How will the upcoming patch impact the meta?

The support item changes in Patch 14.2 will likely kill off the double support item combinations that we have seen at the highest Elos. We’ll have to see whether some duos are still viable. Aside from that, however, it’s still too early to judge how the meta will shift given the small amount of changes.

Patch 14.3 Tentative Changes

Champion changes

Aurelion Sol

  • Q mana cost per second: 45/50/55/60/65 ⇒ 30/35/40/45/50
  • Q stacks per champion burst: 1 ⇒ 3
  • W mana cost: 80/85/90/95/100 ⇒ 50/55/60/65/70
  • Cooldown: 22/20.5/19/17.5/16 seconds ⇒ 15/14/13/12/11 seconds
  • % damage during W: 14/15.5/17/18.5/20% ⇒ 18/20/22/24/26% (now max W second is stronger)
  • E stacks per unit killed:
    • Champion: 5 ⇒ 2
    • Epic monster: 5 ⇒ 2
    • Cannon minion: 3 ⇒ 2
    • Large Monster: 3 ⇒ 2

Azir

  • Base mana regen: 7 ⇒ 5
  • Mana regen growth: .75 ⇒ .6

Brand

  • P monster damage: 220% ⇒ 200% (still capped at 80)
  • Q base damage: 80 – 200 ⇒ 70 – 190

Corki

  • W AP ratio: 40% ⇒ 60%
  • Package duration: 60 seconds ⇒ 45 seconds
  • Package MS: 45% ⇒ 30%
  • Package cooldown: 300 seconds ⇒ 240 seconds
  • Package base damage: 30 – 100 ⇒ 30 – 85
  • Package total bonus AD ratio: 200% ⇒ 100%
  • Package total AP ratio: 24% ⇒ 60%

Illaoi

  • Tentacle base damage: 10 – 180 ⇒ 9 – 162
  • Tentacle AD ratio: 120% ⇒ 115%
  • Passive Tentacle Bonus Range ⇒ 125 (should be slightly bigger compared to the past)
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Karma

  • RQ base damage: 35 – 350 ⇒ 40 – 310
  • RQ AP ratio: 70% ⇒ 50%

Maokai

  • Base mana regen: 7.2 ⇒ 6
  • P base heal removed
  • P heal: 4 – 12% max HP ⇒ 4 – 13.25% ⇒ 4 – 12.8%
  • Q cooldown: 8 – 5 seconds ⇒ 7 – 5 seconds
  • Q mana cost: 60 ⇒ 40
  • E cooldown: 14 seconds ⇒ 16 – 12 seconds

Pyke

  • Base armor: 45 ⇒ 47
  • Q mana cost: 74 – 90 ⇒ 70 – 90
  • Q bonus AD ratio: 60% ⇒ 75%
  • W move speed: 40% + 1.5% per 1 lethality ⇒ 45% + 2% per 1 lethality
  • W lethality ratio: 1.5% per 1 lethality ⇒ 2%

Rengar

  • Base health: 620 ⇒ 590
  • Q AD ratio: 100% – 120% ⇒ 100% – 115% –
  • Empowered Q AD ratio: 140% ⇒ 130%

Shaco

  • Mana growth: 0.45 ⇒ 0.35
  • W mana cost: 70 ⇒ 70 – 50
  • W bonus monster damage: 10 – 50 ⇒ 20 – 80
  • E mana cost: 65 ⇒ 75

Smolder

  • AD:  56 +2.5 ⇒ 55 +2.3 (unsure if this is going to ship as a day 1 hotfix with 14.2)

Udyr

  • No longer replaces Ult Hunter for Relentless Hunter
  • Passive tooltip: can recast an ability to renew it with “Ultimate benefits”
    • Empowered Q and R tagged as ultimates, W and E aren’t

Yorick

  • Ghoul leash range: 2000 ⇒ 1600
  • Q cost: 25 ⇒ 20
  • Q healing is no longer doubled when below 50% health
  • Q now heals for 4%-8% missing health based on spell rank (healing is 50% effective vs minions) ⇒ Q now heals for 4%-8% missing health based on spell rank (healing is 50% effective vs non-champs)
  • E cast time: 0.33 seconds ⇒ 0.25 seconds
  • E missile gravity: 7000 ⇒ 14000 (essentially it will visually arc higher, but travel time unchanged)
  • R cooldown between mark procs: 2s ⇒ no cooldown
  • R proc target tHP scaling: 3/6/9% ⇒ 2/3/4% ⇒ 2/2.5/3%
  • R mark monster damage cap: 200 – 400 ⇒ 100 flat

Zac

  • R blob healing tooltip corrected to reflect the passive buff

Archangel’s Staff

Boots of Swiftness

  • Slow resist bug fix: 40% ⇒ 25% (bugged to be increased during preseason)

Cryptbloom

  • Heal missile should now affect untargetable allies

Echoes of Helia

  • Heal per shard: 20 ⇒ 40
  • Damage per shard: 55 ⇒ 45

Eclipse 

  • Damage: 8%/4% max HP ⇒ 6%/3% max HP ⇒ 8%/4% max HP (revert)

Hextech Alternator

  • Damage: 50 – 125 ⇒ 65 flat

Hextech Rocketbelt

  • Damage: 125 + 15% AP ⇒ 100 + 10% AP
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Hullbreaker

  • Can now be searched by typing “pirate”, “yarrr”, and “ahoy”

Kaenic Rookern

  • Shield health ratio: 20% max HP ⇒ 18% max HP
  • Shield cooldown: 12 seconds ⇒ 15 seconds

Kraken Slayer

  • AD: 40 ⇒ 45 ⇒ 40 (revert)
  • Base damage removed ⇒ Base damage readded at 140 – 240 ⇒ 140 – 310 (35 – 85 live)
  • AP ratio removed
  • AD ratio: 65% total ⇒ 180% base ⇒ removed

Lich Bane

  • Sheen base AD ratio: 100% ⇒ 75%

Luden’s Companion

  • AP: 90 ⇒ 100 ⇒ 95
  • Cost: 3000 ⇒ 2900
  • Damage per stack: 40 + 8% AP ⇒ 45 + 4% AP

Malignance

  • AP: 80 ⇒ 90 ⇒ 80 (revert)
  • Cost: 2800 ⇒ 2700
  • DoT AP ratio: 6% ⇒ 5%
  • MR shred: 6 – 12 ⇒ 10 flat

Navori Quickblades

  • Can now be searched by typing “crit shojin”

Profane Hydra

  • Cleave AD ratio: 40%/20% ⇒ 50%/25%
  • Active bonus damage against low health targets: 150% ⇒ 130%

Redemption

  • Damage: 10% max HP ⇒ 8% max HP ⇒ 10% max HP (revert)

Rod of Ages

  • Regular health: 350 ⇒ 400
  • Regular mana: 300 ⇒ 400

Statikk Shiv

  • Cost: 3000 ⇒ 2800 ⇒ 2700
  • Champion base damage: 100 – 180 ⇒ 90 flat

Stridebreaker

  • Phage swapped for Tiamat in recipe (unique with other hydras)
  • Cost: 3000 ⇒ 3300
  • Health: 400 ⇒ 450
  • AD: 55 ⇒ 50
  • Active cooldown: 20 seconds ⇒ 15 seconds
  • Active now deals 80% AD physical damage
  • Now deals 40%/20% AD physical damage cleave passively

Stormsurge

  • AP: 90 ⇒ 95
  • Base damage: 100 – 200 ⇒ 140 flat

Stormrazor

  • Attack speed: 15% ⇒ 20% ⇒ 15% (revert)
  • Base damage: 90 ⇒ 100
  • Move speed duration: 1 second ⇒ 1.5 seconds
  • AD ratio removed

Sundered Sky

  • Health: 300 ⇒ 450
  • AD: 55 ⇒ 45

Titanic Hydra

  • Health: 500 ⇒ 550
  • Active primary target health ratio: 6%/3% max HP ⇒ 4%/2% max HP

Youmuu’s Ghostblade

  • Ranged out of combat MS: 25 ⇒ 20 (40 live)

System Changes

  • Clash banners have been relocated to accommodate terrain changes
  • Tier 3 Smites will now also have a static between-cast cooldown

Upcoming skins

The Chinese New Year is approaching soon which means players will get access to the new skinline Heavenscale. Below is the list of champions receiving a skin for Patch 14.3:

  • Prestige Heavenscale Ezreal
  • Heavenscale Ezreal
  • Heavenscale Kai’Sa
  • Heavenscale Master Yi
  • Heavenscale Diana
  • Heavenscale Janna
  • Heavenscale Smolder
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