With the LoL Patch 14.2 on the live servers, it’s time to take a look at what Riot is planning to tweak in Patch 14.3.
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LoL Patch 14.3 – Smolder and more changes
After two patches of updates, we’re starting to see the effects of the new season changes come to fruition. There are still a few outliers but Riot has been looking to quickly fix some of the overpowered combinations in the game.
Despite a load of tweaks to the game, there hasn’t been anything too game-breaking, which works in players’ favor. Especially now that the latest champion, Smolder, will be coming to the game. The newest LoL character will hit the live servers on January 31, so he will take the spotlight for a while.
Based on the PBE datamine, there are already a couple of changes in the work for the upcoming Patch 14.3. Below you can find the exact numbers and adjustments.
Patch 14.3 Release Date
According to the official patch schedule, Patch 14.3 will be released on Wednesday, Feb. 7. This will be the third patch out of the 24 updates planned for the year.
How will the upcoming patch impact the meta?
The support item changes in Patch 14.2 will likely kill off the double support item combinations that we have seen at the highest Elos. We’ll have to see whether some duos are still viable. Aside from that, however, it’s still too early to judge how the meta will shift given the small amount of changes.
Patch 14.3 Tentative Changes
Champion changes
Aurelion Sol
- Q mana cost per second: 45/50/55/60/65 ⇒ 30/35/40/45/50
- Q stacks per champion burst: 1 ⇒ 3
- W mana cost: 80/85/90/95/100 ⇒ 50/55/60/65/70
- Cooldown: 22/20.5/19/17.5/16 seconds ⇒ 15/14/13/12/11 seconds
- % damage during W: 14/15.5/17/18.5/20% ⇒ 18/20/22/24/26% (now max W second is stronger)
- E stacks per unit killed:
- Champion: 5 ⇒ 2
- Epic monster: 5 ⇒ 2
- Cannon minion: 3 ⇒ 2
- Large Monster: 3 ⇒ 2
Azir
- Base mana regen: 7 ⇒ 5
- Mana regen growth: .75 ⇒ .6
Brand
- P monster damage: 220% ⇒ 200% (still capped at 80)
- Q base damage: 80 – 200 ⇒ 70 – 190
Corki
- W AP ratio: 40% ⇒ 60%
- Package duration: 60 seconds ⇒ 45 seconds
- Package MS: 45% ⇒ 30%
- Package cooldown: 300 seconds ⇒ 240 seconds
- Package base damage: 30 – 100 ⇒ 30 – 85
- Package total bonus AD ratio: 200% ⇒ 100%
- Package total AP ratio: 24% ⇒ 60%
Illaoi
- Tentacle base damage: 10 – 180 ⇒ 9 – 162
- Tentacle AD ratio: 120% ⇒ 115%
- Passive Tentacle Bonus Range ⇒ 125 (should be slightly bigger compared to the past)
Karma
- RQ base damage: 35 – 350 ⇒ 40 – 310
- RQ AP ratio: 70% ⇒ 50%
Maokai
- Base mana regen: 7.2 ⇒ 6
- P base heal removed
- P heal: 4 – 12% max HP ⇒ 4 – 13.25% ⇒ 4 – 12.8%
- Q cooldown: 8 – 5 seconds ⇒ 7 – 5 seconds
- Q mana cost: 60 ⇒ 40
- E cooldown: 14 seconds ⇒ 16 – 12 seconds
Pyke
- Base armor: 45 ⇒ 47
- Q mana cost: 74 – 90 ⇒ 70 – 90
- Q bonus AD ratio: 60% ⇒ 75%
- W move speed: 40% + 1.5% per 1 lethality ⇒ 45% + 2% per 1 lethality
- W lethality ratio: 1.5% per 1 lethality ⇒ 2%
Rengar
- Base health: 620 ⇒ 590
- Q AD ratio: 100% – 120% ⇒ 100% – 115% –
- Empowered Q AD ratio: 140% ⇒ 130%
Shaco
- Mana growth: 0.45 ⇒ 0.35
- W mana cost: 70 ⇒ 70 – 50
- W bonus monster damage: 10 – 50 ⇒ 20 – 80
- E mana cost: 65 ⇒ 75
Smolder
- AD: 56 +2.5 ⇒ 55 +2.3 (unsure if this is going to ship as a day 1 hotfix with 14.2)
Udyr
- No longer replaces Ult Hunter for Relentless Hunter
- Passive tooltip: can recast an ability to renew it with “Ultimate benefits”
- Empowered Q and R tagged as ultimates, W and E aren’t
Yorick
- Ghoul leash range: 2000 ⇒ 1600
- Q cost: 25 ⇒ 20
- Q healing is no longer doubled when below 50% health
- Q now heals for 4%-8% missing health based on spell rank (healing is 50% effective vs minions) ⇒ Q now heals for 4%-8% missing health based on spell rank (healing is 50% effective vs non-champs)
- E cast time: 0.33 seconds ⇒ 0.25 seconds
- E missile gravity: 7000 ⇒ 14000 (essentially it will visually arc higher, but travel time unchanged)
- R cooldown between mark procs: 2s ⇒ no cooldown
- R proc target tHP scaling: 3/6/9% ⇒ 2/3/4% ⇒ 2/2.5/3%
- R mark monster damage cap: 200 – 400 ⇒ 100 flat
Zac
-
R blob healing tooltip corrected to reflect the passive buff
Archangel’s Staff
Boots of Swiftness
- Slow resist bug fix: 40% ⇒ 25% (bugged to be increased during preseason)
Cryptbloom
-
Heal missile should now affect untargetable allies
Echoes of Helia
- Heal per shard: 20 ⇒ 40
- Damage per shard: 55 ⇒ 45
Eclipse
- Damage: 8%/4% max HP ⇒ 6%/3% max HP ⇒ 8%/4% max HP (revert)
Hextech Alternator
- Damage: 50 – 125 ⇒ 65 flat
Hextech Rocketbelt
- Damage: 125 + 15% AP ⇒ 100 + 10% AP
Hullbreaker
-
Can now be searched by typing “pirate”, “yarrr”, and “ahoy”
Kaenic Rookern
- Shield health ratio: 20% max HP ⇒ 18% max HP
- Shield cooldown: 12 seconds ⇒ 15 seconds
Kraken Slayer
- AD: 40 ⇒ 45 ⇒ 40 (revert)
- Base damage removed ⇒ Base damage readded at 140 – 240 ⇒ 140 – 310 (35 – 85 live)
- AP ratio removed
- AD ratio: 65% total ⇒ 180% base ⇒ removed
Lich Bane
- Sheen base AD ratio: 100% ⇒ 75%
Luden’s Companion
- AP: 90 ⇒ 100 ⇒ 95
- Cost: 3000 ⇒ 2900
- Damage per stack: 40 + 8% AP ⇒ 45 + 4% AP
Malignance
- AP: 80 ⇒ 90 ⇒ 80 (revert)
- Cost: 2800 ⇒ 2700
- DoT AP ratio: 6% ⇒ 5%
- MR shred: 6 – 12 ⇒ 10 flat
Navori Quickblades
-
Can now be searched by typing “crit shojin”
Profane Hydra
- Cleave AD ratio: 40%/20% ⇒ 50%/25%
- Active bonus damage against low health targets: 150% ⇒ 130%
Redemption
- Damage: 10% max HP ⇒ 8% max HP ⇒ 10% max HP (revert)
Rod of Ages
- Regular health: 350 ⇒ 400
- Regular mana: 300 ⇒ 400
Statikk Shiv
- Cost: 3000 ⇒ 2800 ⇒ 2700
- Champion base damage: 100 – 180 ⇒ 90 flat
Stridebreaker
- Phage swapped for Tiamat in recipe (unique with other hydras)
- Cost: 3000 ⇒ 3300
- Health: 400 ⇒ 450
- AD: 55 ⇒ 50
- Active cooldown: 20 seconds ⇒ 15 seconds
- Active now deals 80% AD physical damage
- Now deals 40%/20% AD physical damage cleave passively
Stormsurge
- AP: 90 ⇒ 95
- Base damage: 100 – 200 ⇒ 140 flat
Stormrazor
- Attack speed: 15% ⇒ 20% ⇒ 15% (revert)
- Base damage: 90 ⇒ 100
- Move speed duration: 1 second ⇒ 1.5 seconds
- AD ratio removed
Sundered Sky
- Health: 300 ⇒ 450
- AD: 55 ⇒ 45
Titanic Hydra
- Health: 500 ⇒ 550
- Active primary target health ratio: 6%/3% max HP ⇒ 4%/2% max HP
Youmuu’s Ghostblade
- Ranged out of combat MS: 25 ⇒ 20 (40 live)
System Changes
- Clash banners have been relocated to accommodate terrain changes
- Tier 3 Smites will now also have a static between-cast cooldown
Upcoming skins
The Chinese New Year is approaching soon which means players will get access to the new skinline Heavenscale. Below is the list of champions receiving a skin for Patch 14.3:
- Prestige Heavenscale Ezreal
- Heavenscale Ezreal
- Heavenscale Kai’Sa
- Heavenscale Master Yi
- Heavenscale Diana
- Heavenscale Janna
- Heavenscale Smolder